A day-by-day exposure of my soft, vulnerable underbelly to you monsters while I learn the art of game design and publishing and share my adventures with the rest of you.
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The Critical Mass of Bits
Last night I got to be a shotgun-wielding U.S. Marshall fighting bemusedly alongside several samurai and their collective minions against ninjas, ancient ghosts and… tentacles? Much fun was had by all. I finally got a chance to play Shadows Of Brimstone, the excellent dungeon-crawler by Flying Frog Productions. I’d been a fan of theirs for… Read more
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The Distraction Catch
Sorry for the missed post last week; as happens to everyone, life got in the way. Our pup unfortunately took ill and required a bit of hands-on care and monitoring for the entire week. Which brings me to the subject of today. At what point is it ok, during the process of designing and preparing… Read more
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